Commit 712890ff authored by Arnaud Chevalier's avatar Arnaud Chevalier

added front end github source code

parent 8d5bbfab
Pipeline #6435 failed with stage
......@@ -68,3 +68,7 @@ Maybe SocketIO does not manage to use websockets and falls back to HTTP long-pol
As there is no server-side file/database storage, on a server restart or crash all the games are lost. We choosed to do so for quicker development, but it is obviously not production ready.
There is currently no logic to destroy the table when the game is finished, leading in an increased number of `Table` objects over time. The server should be restarted often to counter this.
# Code reuse
For the front end app we adapted the files from : https://github.com/tansey/js_poker
......@@ -14,7 +14,7 @@
# h.getHandName()
# h.cardsStr()
# h < h2
#
import enum
......
......@@ -558,4 +558,4 @@ class Table(object):
if val % 2 != 0:
val += 1
self.__blind = val
self.__smallBlind = val / 2
self.__smallBlind = val / 2
\ No newline at end of file
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